Showing posts with label DIY. Show all posts
Showing posts with label DIY. Show all posts

Friday, June 7, 2013

Print & Play: Ataxx

The best of the print-and-play boardgames (games like Hex and Splut!) are worth building not merely because they're awesome and fun, but also because they're not (or barely) commercially available. That's especially true of the 1980s softboard arcade game Ataxx (BGG). It's fun to play in emulation, but abstract strategy board games are always better to play against other people. Sadly, it seems like the original copyright holder was acquired and liquidated in bankruptcy, so the IP is perhaps abandoned; Most contemporary software versions of the game are released under other names (like Infection), and this gem is not so well-known as it should be.


The board is foamcore with linen hinging tape and low-fi homemade bookcloth (made with black broadcloth, copier paper, and glue sticks), with the printed board glued on. The pieces are simply small biscuits of salt dough, painted. The instruction manual is set in a simple mockup of the original game's bitfont, created with Bitfont Maker 2.



I was concerned that manually flipping the pieces over would be more troublesome in a hardboard version than they are in a softboard version, but it's no real bother. It's a quick, light, fun strategy game, that is tricky with constant reversals of fortune.

Saturday, May 25, 2013

Print & Play: Micropul

One of my first attempts at a print and play project last year, before Hex and Splut!, was micropul (BGG). I really enjoy the tile-laying mechanic of games like Carcassone, and micropul is a more lightweight and abstract implementation of a similar mechanic.


This is printed on cardstock, glued to foamcore, and cut with a craft knife. Foamcore was really too light and cut with rough edges, although it looks OK flipped over. Still, printed cardstock mounted on a vinyl floor tile and cut would be simpler and better in some ways.

Thursday, May 2, 2013

Print & Play: Hex


Hex is a fantastic game: possibly the simplest rules of any board game, but strategically tricky and rich. Most of the boards available for print and play are based on actual hexagons, so I made these with a slightly different (if mechanically identical design). The circles are my favorite of the two: the triangles are a little confusing. I sized both to play with the stones from my Go set; the Hex boards were printed onto cardstock, mounted onto the back of a vinyl floor tile, and trimmed with a craft knife.

Print & Play: Splut!

Late last year I got into board games again, and free print & play board games are a great way to scratch the game-acquisition and crafty itches at the same time. Here's Splut! (BGG), made from a set of Looney pyramids, some glass gems for boulders, and a printed downloaded image glued to a black foamcore board with some improvised bookcloth (black broadcloth gluesticked to copier paper). It was an initial foray and a learning experience—but a great, fun game!